Learning Object

A learning object is a reusable, self-contained unit of educational content designed to achieve a specific learning outcome or objective. These modular components can range from simple assets, such as images or text, to more complex elements like simulations, quizzes, or multimedia presentations.

Each learning object is typically focused on a single concept or skill, making it a versatile and flexible building block that can be used across multiple courses or training programs. Learning objects are designed to be interoperable, meaning they can be easily integrated into different educational environments or platforms, such as Learning Management Systems (LMS) or Learning Content Management Systems (LCMS).

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